Video Games and Ludic Times: Gaming Era, Decade and Millennial

[The following post is Achintya Debnath’s runners-up entry for the 2022 Blog article writing competition organized by DiGRA India] It goes without saying that time and game have a primitive relation tracing back to origins in the initial forms of hymns, rituals, songs and paintings. The primitive relation became much more engaging with the reminiscenceContinue reading “Video Games and Ludic Times: Gaming Era, Decade and Millennial”

Hitman 2 and its spectre of Mumbai: A lost city in translation – Samya Brata Roy

Abstract: Hitman 2’s Mumbai mission, just like the film Extraction, looks at the oriental space in a similar ‘diseased’ yellow filter which is akin to the Mexico of Breaking Bad. Here, we have the perfect orientalist reduction of a culture. By digitising Mumbai and creating it into a gamic world, it produces a rather lazilyContinue reading “Hitman 2 and its spectre of Mumbai: A lost city in translation – Samya Brata Roy”

First Person Encounters: Dhruv Jani

This podcast has Souvik Kar and Aritro Bhattacharya of Games Studies India Adda in conversation with Dhruv Jani, game maker and founder of Studio Oleomingus, a small, independent game and arts studio, based in Chala, India. Studio Oleomingus’ Somewhere Franchise of games, involving interactive digital storytelling and postmodernist graphic art, declares its goal as anContinue reading “First Person Encounters: Dhruv Jani”