লেখাপড়া আর খেলাপড়া

In DiGRA India’s first post in an Indian language, Souvik Mukherjee writes in Bengali about the role of videogames in culture with an emphasis on narrative multiplicity, involvement, and the procedural rhetoric of the game that serve to influence the shaping of the player’s opinions. Mukherjee highlights the importance for both the Humanities and theContinue reading “লেখাপড়া আর খেলাপড়া”

“Git Gud, Scrub!”: Disease as a Narrative, Gameplay Mechanic and Heroic Fortitude in Sekiro: Shadows Die Twice

Congratulations to our Board Member Geoffrey Fernandez who recently presented a paper titled ‘“Git Gud, Scrub!”: Disease as a Narrative, Gameplay Mechanic and Heroic Fortitude in Sekiro: Shadows Die Twice‘ at the International Medieval Congress Conference 2021 on ‘Climates’, under the session ‘The Middle Ages in Modern Games, II: Medicine, Health, and Disease in GameContinue reading ““Git Gud, Scrub!”: Disease as a Narrative, Gameplay Mechanic and Heroic Fortitude in Sekiro: Shadows Die Twice”