Call for Papers: Special Issue of CyberOrient on Postcolonialism, Orientalism, and Video Games

CFP: Postcolonialism, Orientalism, and Videogames CyberOrient: Journal of the Virtual Middle East and Islamic World Editor-in-Chief: Daniel M. Varisco Guest Editors: Souvik Mukherjee and Zahra Rizvi Submission Deadline: November 30, 2022 (Full Papers) Aim Video games have literally become a game-changing medium in global culture since the 1970s and yet the representation of gaming culturesContinue reading “Call for Papers: Special Issue of CyberOrient on Postcolonialism, Orientalism, and Video Games”

The Crafted Knit

[The following post is Abhishek K.’s runners-up entry for the 2022 Blog article writing competition organized by DiGRA India] Is time a chain? Bound by its physicality, its inevitable aches and sorrows, not having time to rest, or more crucially, play. A shame, and seemingly, there’s nothing to be done about it. Time’s there toContinue reading “The Crafted Knit”

Video Games and Ludic Times: Gaming Era, Decade and Millennial

[The following post is Achintya Debnath’s runners-up entry for the 2022 Blog article writing competition organized by DiGRA India] It goes without saying that time and game have a primitive relation tracing back to origins in the initial forms of hymns, rituals, songs and paintings. The primitive relation became much more engaging with the reminiscenceContinue reading “Video Games and Ludic Times: Gaming Era, Decade and Millennial”

Game Development, Speedrunning and the Correct way to play a game

[The following post is Ishan Purkait’s winning article for the 2022 Blog article writing competition organized by DiGRA India] Watching a world-record speedrun of his game Getting over it with Bennett Foddy, Bennett Foddy began talking about the relationship between speedrunners and game developers, likening it to the way a master craftsman( the developer) mightContinue reading “Game Development, Speedrunning and the Correct way to play a game”

Meghna Jayanth’s DiGRA India 2021 Keynote: White Protagonism and Imperial Pleasures in Game Design

Note: This text was originally published on Meghna Jayanth’s medium, and has been reposted with author permission. – The text from my Keynote at DIGRA India’s 2021 Conference on 20th November 2021 As I attempted to structure and restructure this talk — trying to organise the various imperial pleasures in game design I wanted to talk about.Continue reading “Meghna Jayanth’s DiGRA India 2021 Keynote: White Protagonism and Imperial Pleasures in Game Design”

DiGRA India Conference 2021 – Call for Papers

Games, Culture(s) and India: Dispatches from a Playful Subcontinent The DiGRA India 2021 conference welcomes papers about games and cultures focusing on but not restricted to India and the Indian Subcontinent. While we are interested in digital games in the main, we will also consider submissions on other games, relating to but again not restrictedContinue reading “DiGRA India Conference 2021 – Call for Papers”

Blog: Plague Tale Innocence: The Anxiety of Immersion

Neil Nagwekar, Mumbai, India Disclaimer by Neil: This is not your average IGN review. We don’t rate a game’s story strengths, combat mechanics or engine. Instead, we ask questions like: Why was the game developed in this particular way? How is it best enjoyed? What new does it add to the history of videogames, narrativesContinue reading “Blog: Plague Tale Innocence: The Anxiety of Immersion”

Learning through Pivotal Play – Talk by Premeet Sidhu

Meaningful moments in games can impact how people navigate, reflect on, and make sense of their real lives and worlds. However, current definitions limit meaningful play to actions and outcomes taking place within the game space. In this talk I propose and discuss an adjacent definition of pivotal play—appealing, memorable, and transformative play experiences thatContinue reading “Learning through Pivotal Play – Talk by Premeet Sidhu”

Interview with Rishi Alwani

Dr Souvik Mukherjee and Mr. Riko Banerjee had the wonderful opportunity to interview Mr. Rishi Alwani, a veteran gaming journalist who is currently an Editor at IGN India. The interview was a part of a series of podcasts, named First Person Encounters, hosted by Game Studies India, where we talk with veterans of the gamingContinue reading “Interview with Rishi Alwani”

Interview with Poornima Seetharaman

For this podcast, we sat down with Poornima Seetharaman who has been part of the gaming industry since 2006 and has worked with some of the best names in the Indian gaming industry. She is currently the Director of Design at Zynga. She is a ‘Women in Games’ Ambassador at WIGJ and also in theContinue reading “Interview with Poornima Seetharaman”