Playing Dystopia: Searching for the Neganthropocene in Papers, Please and Orwell

The way we play games and the way games play us is constantly changing. The physical shrinking of space can no longer be compensated by expansive gamescapes which otherwise provided a reprieve from diminishing access to space in 20th and 21st century childhood (Mayra, An Introduction to Game Studies). Gamescapes, increasingly, are becoming neo-explorations ofContinue reading “Playing Dystopia: Searching for the Neganthropocene in Papers, Please and Orwell”