This talk explores the concept of “ludographic metafiction” in a reading of the self-reflexive ecocritical themes in Final Fantasy VII: Remake (Square-Enix 2020). Ludographic metafiction modifies Hutcheon’s concept of Historiographic Metafiction’ with Fantasy, Fan and Game Studies perspectives. On the one hand, LM designates the ways that fantastic metafictional and adaptational devices, such as alternativeContinue reading ““Ludographic Metafiction”, Metaverses, and the Ecocriticism of FFVII: Remake-Darshana Jayemanne and Ruth EJ Booth”