Talk by Malay Dhamelia, 17 September 2022 @ 7 p.m IST

Title: Designing fun: Viewing Gameplay as a Design Form What exists when we remove fun from the games? In this talk, I will take you through an experiment where we asked players of board games to modify one (only one) game rule to remove fun from the gameplay. The answer to the above question isContinue reading “Talk by Malay Dhamelia, 17 September 2022 @ 7 p.m IST”

Gautam Sen Memorial Boardgame Museum (Kolkata, India) – inauguration

The Gautam Sen Memorial Boardgames Museum will be inaugurated in a simple ceremony on 18 September (Sunday) from 4 p.m to 5:30 p.m, in Kolkata, India. As the space of the museum is at present rather tiny, those interested in attending are requested to kindly register early so we can plan for numbers. The linkContinue reading “Gautam Sen Memorial Boardgame Museum (Kolkata, India) – inauguration”

Talk by Kavita Vemuri

Title: Design and Development of Games for Clinical Diagnosis/ Intervention, 10 September 2022, 19:00 IST Abstract:  Applied or serious (a more common terminology) games are designed with a specific purpose – transfer of knowledge, skill development, behaviour change etc. The expected outcome is tested by either game play analysis or standard evaluations methods.  Games when usedContinue reading “Talk by Kavita Vemuri”

Call for Papers: Special Issue of CyberOrient on Postcolonialism, Orientalism, and Video Games

CFP: Postcolonialism, Orientalism, and Videogames CyberOrient: Journal of the Virtual Middle East and Islamic World Editor-in-Chief: Daniel M. Varisco Guest Editors: Souvik Mukherjee and Zahra Rizvi Submission Deadline: November 30, 2022 (Full Papers) Aim Video games have literally become a game-changing medium in global culture since the 1970s and yet the representation of gaming culturesContinue reading “Call for Papers: Special Issue of CyberOrient on Postcolonialism, Orientalism, and Video Games”

HEVGA Fellowship for Dr. Souvik Mukherjee

Dr. Souvik Mukherjee, one of our founding members and a DiGRA Distinguished Scholar, has been nominated as a Fellow by the Higher Education Video Game Alliance (HEVGA). DiGRA India congratulates you, Souvik! Dr Souvik Mukherjee is one of the earliest videogame researchers from India and is the author of two monographs, Videogames and Storytelling: Reading Games andContinue reading “HEVGA Fellowship for Dr. Souvik Mukherjee”

Talk by Dr Emil Lundedal Hammar: Cultural Memory & Digital Games: Hegemonic Pasts Through Production, Games, and Play

7th May 2022, 19:00 Indian Standard Time Title: Cultural Memory & Digital Games: Hegemonic Pasts Through Production, Games, and Play. AbstractThis presentation investigates the relation between digital games and common understandings of the past, which people experience through popular culture, formally called ‘cultural memory’. The presentation highlights the relation between cultural memory and digital gamesContinue reading “Talk by Dr Emil Lundedal Hammar: Cultural Memory & Digital Games: Hegemonic Pasts Through Production, Games, and Play”

Talk by Mathias Fuchs on ‘Animals and Play’ on 6th March 2022

Abstract:The aim of the lecture is to discuss the possibility, modes and historical perspectives on animal play. Starting with Herbert Spencer who refers to “a German writer, whose name I forgot” (Friedrich Schiller), philosophers, sociologists, anthropologists, psychologists and ethologist (Verhaltensforscher in German) speculated about the question whether animals play, which animals play, why animals play,Continue reading “Talk by Mathias Fuchs on ‘Animals and Play’ on 6th March 2022”

‘The Play’s the Thing’- Technology as Performer: Talk by Padmini Ray Murray on 26th February, 7 p.m

Abstract:In 2020 we created a digital theatrical piece called Abhi.Neta Aayenge which raised interesting and provocative questions about audience agency and the role, quite literally played, by technology and its affordances in making this work. I will be discussing how some of these explorations might have resonances for game design as well our understandings ofContinue reading “‘The Play’s the Thing’- Technology as Performer: Talk by Padmini Ray Murray on 26th February, 7 p.m”

Meghna Jayanth’s DiGRA India 2021 Keynote: White Protagonism and Imperial Pleasures in Game Design

Note: This text was originally published on Meghna Jayanth’s medium, and has been reposted with author permission. – The text from my Keynote at DIGRA India’s 2021 Conference on 20th November 2021 As I attempted to structure and restructure this talk — trying to organise the various imperial pleasures in game design I wanted to talk about.Continue reading “Meghna Jayanth’s DiGRA India 2021 Keynote: White Protagonism and Imperial Pleasures in Game Design”

Game Studies research opportunities opening up in India: Souvik Mukherjee

Our Board Member, Dr. Souvik Mukherjee, was interviewed by Edugraph to discuss video game culture and game studies in India. Read the exciting and informative interview here: https://www.telegraphindia.com/edugraph/career/game-studies-research-opportunities-opening-up-in-india-souvik-mukherjee/cid/1846134