Talk by Afrah Shafiq on May 20 at 7 p.m. IST

Title: your game is a game if you say so The title of this talk quotes point number two of a thirty five point manifesto on mindful game design by Claudia Molinari-Ivanović of independent game design studio We Are Müesli and has served as both a mantra and a clue to me over the past two years as IContinue reading “Talk by Afrah Shafiq on May 20 at 7 p.m. IST”

Congratulations to Hiranya Mukherjee from the DiGRA India team!

The DiGRA India team extends its heartiest congratulations to community member Hiranya Mukherjee on the publication of his article “‘Fear the Old Blood’: The Gothicism of Bloodborne” in the journal Games and Culture. Hiranya has been a member of our community ever since it was Games Studies India, almost all the way back to itsContinue reading “Congratulations to Hiranya Mukherjee from the DiGRA India team!”

Talk by Zain Memon on 29 October, ‘Story, Mood & Progression – Telling stories through Tabletop games.’

Story, Mood & Progression – Telling stories through Tabletop games. Gaming is the most powerful interactive medium at our disposal, with limitless potential for storytelling. Even as video games are telling increasingly ambitious tales, narrative remains woefully underutilized in board gaming. As a storyteller across mediums, with deep experience in film, VR, and ludology, ZainContinue reading “Talk by Zain Memon on 29 October, ‘Story, Mood & Progression – Telling stories through Tabletop games.’”

DiGRA India Conference 2022

We are currently accepting abstracts for work-in-progress papers until 15th October, 2022. We are happy to announce the return of the DiGRA India Conference for this year! This time the theme is: Videogames, Science Fiction and India. Call For Papers: Following the recent spurt of activity around Indian Science Fiction or Speculative Fiction, a genreContinue reading “DiGRA India Conference 2022”

Talk by Malay Dhamelia, 17 September 2022 @ 7 p.m IST

Title: Designing fun: Viewing Gameplay as a Design Form What exists when we remove fun from the games? In this talk, I will take you through an experiment where we asked players of board games to modify one (only one) game rule to remove fun from the gameplay. The answer to the above question isContinue reading “Talk by Malay Dhamelia, 17 September 2022 @ 7 p.m IST”

Gautam Sen Memorial Boardgame Museum (Kolkata, India) – inauguration

The Gautam Sen Memorial Boardgames Museum will be inaugurated in a simple ceremony on 18 September (Sunday) from 4 p.m to 5:30 p.m, in Kolkata, India. As the space of the museum is at present rather tiny, those interested in attending are requested to kindly register early so we can plan for numbers. The linkContinue reading “Gautam Sen Memorial Boardgame Museum (Kolkata, India) – inauguration”

Talk by Kavita Vemuri

Title: Design and Development of Games for Clinical Diagnosis/ Intervention, 10 September 2022, 19:00 IST Abstract:  Applied or serious (a more common terminology) games are designed with a specific purpose – transfer of knowledge, skill development, behaviour change etc. The expected outcome is tested by either game play analysis or standard evaluations methods.  Games when usedContinue reading “Talk by Kavita Vemuri”

Press Start special issue on videogames and India

Hi Everyone! Press Start is pleased to announce an upcoming special issue and to invite submissions relating to video games and India. The issue will be guest edited by Zahra Rizvi and Souvik Kar. You can find more information on our website! https://press-start.gla.ac.uk/index.php/press-start/announcement/view/29?fbclid=IwAR2vKpUbtdR3Zkrvr1AW_E7vmMuB6LNfC18p-kWVkpsuA_193HwwxolutKQ

Talk by Usva Friman on June 20 at 7 p.m. IST (Postponed)

Title: Finnish women players’ gaming and game cultural agency In Finland, 64.2% of women play digital entertainment games, and 43% play them actively, at least once a month. For their doctoral dissertation (University of Turku, 2022), Usva Friman collected interview and online questionnaire material from Finnish adult women who play digital games. The women participatingContinue reading “Talk by Usva Friman on June 20 at 7 p.m. IST (Postponed)”

Call for Papers: Special Issue of CyberOrient on Postcolonialism, Orientalism, and Video Games

CFP: Postcolonialism, Orientalism, and Videogames CyberOrient: Journal of the Virtual Middle East and Islamic World Editor-in-Chief: Daniel M. Varisco Guest Editors: Souvik Mukherjee and Zahra Rizvi Submission Deadline: November 30, 2022 (Full Papers) Aim Video games have literally become a game-changing medium in global culture since the 1970s and yet the representation of gaming culturesContinue reading “Call for Papers: Special Issue of CyberOrient on Postcolonialism, Orientalism, and Video Games”